Console: Gameboy Advance
We’ve brought up our love for this game before, but it bears repeating, because Astro Boy: The Omega Factor is fantastic. A product of the combined efforts of 2D-gaming gods Treasure and Crazy Taxi creators Hitmaker, Omega Factor was enormously fun, deep, and generally much better than any cartoon-licensed game really has a right to be. That’s partly because Omega Factor wasn’t a licensed game in the strictest sense.
It featured Astro Boy and his usual cast of supporting characters, but produced an entirely new, surprisingly dark story that revolved around time travel and included just about every character ever invented by legendary Astro Boy creator Osamu Tezuka. The actual gameplay was great as well, mixing together platforming, brawling, and space-shooting, frequently all at the same time. Given that the GBA was host to a seething mass of (mostly) mediocre licensed games, it’s not a stretch to call this the best one on the system.