Console: Sega Master System
There are those who’ve had Impossible Missions trademark death-sounds burned into their eardrums from hours of unforgiving play, and then there are sane people. But the latter never experienced the thrill of inching their way through U.S. Gold’s unforgiving network of high-tech hurdles.
Conceived years before Tom Cruise revived the Mission: Impossible brand, this off-licence imitator nevertheless employed similar themes of infiltration and espionage, with the added emphasis on bottomless-pit peril that was de rigeur in platformers of the day. With its origins on home computers like the C64 and Amiga, Impossible Missions particular flavor of single-screen platforming remains a tighter, more challenging proposition than many console-exclusive examples of the form.