Console: Gameboy Advance
Nintendo rereleased three other Mario games for GBA under the Super Mario Advance label: Super Mario Bros. 2, Super Mario World, and Yoshi’s Island. And while those were all pretty good, none of them generated quite as much excitement as the final SMA entry, which beautifully remastered what many still consider the best Mario game ever made: Super Mario Bros. 3. That Super Mario Advance 4 updated SMB3 with nicer graphics and Charles Martinet’s voice was enough for some, but the games real potential could only be unlocked if you had an extra GBA and a Nintendo e-Reader.
If you could get all the needed elements together, it was possible to swipe special cards through the e-Reader and transfer new items, levels, developer play-throughs, and even gameplay elements from other Mario games into SMA4. Being able to play through SMB3 with Super Mario World’s cape feather, or the throwable turnips of SMB, breathed new life into the game and helped make SMA4 much more than just another remake.