Console: Gameboy Advance
If you’d told us when the GBA launched that one of its most enduring new franchises would be a series of random minigame collections starring Wario, we probably would have feared for the future. If you’ve played WarioWare, however, you already know just how endlessly fun the concept is: An assortment of microgames, each about 2-3 seconds in length, flashes before you in rapid succession.
The challenge comes from figuring each one out (usually from a one-word hint, like Pick!) before the time runs out, after which you move on to the next. While that might sound pretty bare-bones to someone who’s never played WarioWare (you know there has to be someone out there), the concept turned out to be rich in personality, with each microgame collection built around coherent characters, themes, and (simple) storylines. The microgames themselves, meanwhile, are hugely varied and numerous, and yet they’re usually weird enough to stick out in players minds for years afterward.